Source: THQ Tags: dlc, microsoft, nintendo, playstation, project-ten-dollar, ps3, psp, sony, wii, WWE-Smack Down-vs-Raw-2011, xbox View the Original article If you thought you knew what to expect from Catherine, the HD debut from Atlus’s Persona team, you were probably wrong.
We’re all for super tough, magical knights with transforming sword/scythe weapons. This could pose a problem for us, juxtaposing two things that we, respectively, like and despise.
The latest trailer for Knights Contract features both.
When we saw the magical knights brutally murder a handful of the beasts … Hopefully you’ll click past the break and it’ll have the same effect on you.
Knights Contract (Gamescom 2010) View the Original article It seems like Namco Bandai has at least two Dragon Ball games up its sleeve at all times.
At Gamescom, the two obligatory games are Raging Blast 2 for PS3 and Xbox 360 and Tenkaichi Tag Team for PSP.
Both games are fighters, and both trailers are loaded with guitar rock. Dragon Ball: Raging Blast 2 (Gamescom 2010) View the Original article We’ve been told before that the Xbox 360’s Kinect would work when “an experience is developed with sitting in mind,” but we hadn’t had the opportunity to really test that. Reclining with the Kinect at our side: We couldn’t get this to work, but we’ve been told that it will by launch.In a Gamescom meeting, where we saw the Kinect version of the Xbox dashboard, we tried out the menu system and movie controls to test its recognition of seated users: Sitting in a chair: Definitely works. Using another human as a coffee table (should have taken photos!): Kinect recognized the person behind the human coffee table trying to control the movie.According to Microsoft, Kinect was running on an improved version of the software used during E3 in June.The manufacturer is set to make further improvements before the camera’s November debut.Tags: dashboard, gamescom-2010, kinect, microsoft, xbox View the Original article Amidst so many Gamescom titles that seemed to tread familiar ground, Ubisoft’s From Dust stood out with its impressive technology and wholly non-violent gameplay.