is an online role-playing game set in the dramatic, romantic worlds of Jane Austen.It invites players to attend sophisticated dinner parties and fancy balls, share gossip, keep secrets, fall in love, get married and climb the ribbon-lined social ladder of Regency-era England.It is definitely not a sex game, though sometimes players get wrapped up in this universe of exquisite gowns and forbidden desire, and they simply can't help themselves.
As Tyrer explains it, Austen's Regency era was a period of heady debauchery: The Prince Regent was notorious for hosting orgies, and women, once they produced an heir, were largely free to do as they wished. That's where private chat rooms come in to ."We're not here to make a sex game. But we also don't want to ignore the reality," Tyrer says. She became a history buff while researching Austen's life and writing, and she's attempting to fill with as many realistic rules and situations as possible.
This means that players can have a private chat room, but they can't flaunt any promiscuity.
If they do, they're sent to Botany Bay, a penal colony that's populated with other troublemakers and anyone hoping to play without any rules at all.
Botany Bay isn't live yet, which means current players can be as naughty as they wish, but Tyrer and her team are working on it."Botany Bay sort of solves the problem of how angry people get when they get banned," she says.
"We're sort of saying, if you want to behave that way, that's fine, but we're not going to give you customer support; we're going to stick you in a penal colony, do what you want." is, first and foremost, a wildly ambitious MMORPG from a small, independent team led by Tyrer called Three Turn Productions.
The game secured 0,000 on Kickstarter in December 2013 and it just entered open beta at the end of August.
, and it immediately offers a different kind of quest than most other MMORPGs.
Players see someone at the funeral that they're interested in and they have to smile at this person, but it has to be discreet -- this is a funeral in Regency England, after all.
The game's quests are meant to play with relationships in this way, intertwining players' stories with longing looks and whispered promises.